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Nov. 11th, 2009

larp

WE HAZ GAMEZ!!

Intercon update! Not only are [info]mllelaurel and I, a.k.a. Paranoid and Crotchety, re-running the much-praised Lifeline... (Sign up here!) Buuuut we are also premiere a new game! New at Intercon, new anywhere, and our largest game yet...

THE SOUND OF DRUMS

In the distant, shadowy past of myths and legends, deep in a lonely mountainous forest, where magic still pulses and saber-tooth tigers still roam the land, lives a small, isolated tribe of hunters and warriors, reclusive folk with strange ways and powerful gods. It is a full moon night, when the tribe holds council, and there is a full feast of argument and debate to come. The medicine woman has yet to choose a successor; the chief has taken a questionable lover. And four foreigners, strange outsiders, have taken sanctuary with the tribe, lived among them, and there are many who rankle at the thought.

Time for secrets to be spoken and paths to be decided. Will the outsiders stay past the dawn? Who will lead the tribe and keep its traditions? It is council night, the time of voices and change and strange, little-told tales, and as these passionate people struggle for unity, their hidden wood will ring with the sound of drums...

The Sound of Drums is a character-driven game for eighteen to twenty-four players, full of passion, politics, drumming, and storytelling. Players are encouraged to bring hand drums or other primitive percussion instruments, and/or play if instruments are available, but it is not a requirement for anybody, and no musical ability is necessary to enjoy this game. This game contains pervasive themes of bisexuality and polyamory, and is recommended for mature players. This is a Paranoid and Crotchety production.


Yes, you get to bang on things! No, it has nothing to do with Doctor Who! Think more Elfquest. :D

Website update coming when I don't have to be asleep in ten minutes.
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Nov. 8th, 2009

help

Edit - resolved!

<333333

I suppose I could now take this space as an opportunity to ramble for a bit about how fucking terrified I am that this game won't work. I think I have GM paranoia right now. Casting this run was really hard for a combination of reasons--multiple people having the same character as their optimal fit, some people having *no* characters as their optimal fit, lack of both girls and troupe members until very recently, various other issues. So I have the semi-irrational fear that I'm about to get five emails saying "I don't think this is a good character for me...."

Augh.

I also just finished rewriting the game. Rewriting anything tends to make me antsy about it, but working on this game...for one thing, I have to seriously struggle against my urge to write incredibly wordy, detailed character sheets. I wanted these sheets to be brief, impressionistic; but of course, then I'm terrified that I'm not conveying enough information to the player, or the right information. And I found a few information holes or inconsistencies, on edit, that made me facepalm *hard.* I did my best to flesh out the two significantly weaker characters on this edit, but I'm not sure they can *ever* be fleshed out enough to work (and I had to cast somebody who I know is a fabulous player as one of them even though it was not my first choice for her, even more nervemaking.)

Shebop is very much a wind-it-up-and-let-it-go game. I'm trying to set up a very peculiarly balanced, epically awkward situation with some interesting characters, purely to see how things fall apart. Engineering that situation...augh. Trying to balance this game's character sheets feels like building a house of cards. And I can only place the cards, it's *entirely* up to the players to make something out of them, as this game is meant to have very hands-off GMing (which was, btw, something I did screw up more than once in the first run)...I do not do hands-off well. I'm scared that a badly cast player is going to send the whole thing tumbling down. I...I...

*insert sound of GM undergoing nervous implosion*

I keep telling myself that most of the players enjoyed the first run. There was some issues; I'm doing my best to fix them. And I think I've definitely made a few things more interesting, even with the relatively minor edits I'm doing. (Just adding eleven words to one particular sheet may *completely* alter the tone of the game; and that's all I'm saying about that here.) But asldkfjalsdkjf. My nerves are overriding my intellect here.

Is this normal?

Original halp-somebody-dropped post. )
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Nov. 5th, 2009

larp

The requisite Intercon post

Complicated by counting premature chickens...[info]mllelaurel and I currently have a second bid under review, shooting for either Saturday afternoon or Friday night.

Friday night: Assuming I am not GMing, my first choice is Story Wars, which will probably be my signup next week, if it's still open. If it isn't, mrr. Jungle Book, maybe? Divus Ex games, fairy games, Wild West, and dating all don't sit hugely well with me. Blackout is full. We'll see.

Saturday morning: GM tiemz! We are running Lifeline. It'll be fun. In a scaring you sort of way.

Saturday afternoon: Hoping for more GM tiemz. If that doesn't go through, Oz, Securemarket, and Arcana are all possibilities.

Saturday night: Signed up! Leash on a Rocket Launcher, natch. (For a while before signups opened, Lily was squeeing about that game and planning to sign up. And I'd had an epic case of the stupid and not realized that the games on the game list, which showed their teensy blurb, also linked to the full blurb. So I'd looked at the teensy blurb and gone 'meh,' but then I finally discovered the full one and found out the leashes were not metaphorical. Mmmmmm. Looking forward to that one.)

Sunday morning: Eh, it's Sunday morning. Most crack games don't grab me, especially not after losing an hour to daylight savings. I doubt I'll have the energy for Ten Bad. Will probably sign up for GM space if it's open.
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Oct. 30th, 2009

larp

LARP stuffs...

So there's this LARP weekend coming up in Worcester, which you, um, may have heard of if you're in the LARPing circles. ^^;; Seeing as I've pimped it before.

Linkie.

My schedule for that weekend:

Friday night: GMing my game Shebopaleileigh. THERE IS STILL A SLOT OPEN, btw. Y'know, not to be subtle about it or anything! We can run with current cast, but another player would be very welcome. Female preferred, but not necessary.

Saturday morning: Attempting to sleep in a bit before playing in Choices III. Haven't gotten a character yet; don't know if we even do get characters in advance. Weird-looking game, can't tell.

Saturday afternoon: Deep South by Daylight. No character yet.

Saturday evening: Chateau Ennui. No character yet. So not staying up for the game they just added. I'm a lazy butt.

Sunday morning: Marin County. Just got my character. And, er, WEIRD COSTUME REQUEST...I don't suppose any of you lovely local people have costume components that could be hacked into a lolita maid outfit? About...*contemplates navel*...I think my belly inflation is up to a size eighteen these days? Because that character is kind of screaming out for such a thing.

Now off to rewrite Shebopaleileigh two weeks before it runs. Because I'm Like That. *failface*
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Sep. 30th, 2009

boobs

LADIES WANTED...

...or at least, ladies who LARP, plan to be in Worcester in November, and are interested in (and have not yet played) this game. Being particularly ladylike is not required. ;) Some secondary info about the game is here. Knowledge of the Pirates of Penzance is not required.

In other news, I just did this for the first time. It's...weird. I don't know if I could get used to doing it every day; the sensation as my nose is filling up, before it starts coming out the other side, is quite unpleasant to me. But it does seem to be helping with my currently epic nose/sinus congestion. And given that the congestion is currently bad enough to prevent me from sleeping...yeah. >.>

Pouring water up my nose: not something I ever expected to do voluntarily.

In other news, I am an exhausted lump and continuously failing at work.

*lump sound effects*
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Sep. 25th, 2009

delirium

So as you can probably tell...

...this is me trying to get back into the regular posting habit.

Forehead + keyboard = AWESOME.

At any rate, I FRIGGIN SLEPT LAST NIGHT. Yay. If this was my body's convoluted, work-time-stealing way to tell me to wash my sheets, I'm gonna smack it. I'm now tired, but in a well-rested kind of way, because my body's all like "that was good, I need more, get me back between those nice clean flannel sheets..."

Silly body.

That aside...most of the plot of the game that [info]mllelaurel and I are considering writing and bidding for Intercon J (assuming they even still need games; do they even still need games?) fell into place in my head last night. Not quite all of it, but enough to know more-or-less who's in the game (it looks like it's going to be in the 14-24 player range, fairly evenly gender-balanced), the basic system, and the general outline of who's trying to do what.

I had worried that this game wouldn't have enough plot. Now I don't *think* that'll be the case. Although it's not what I would call Crazy Awesome Overplotted, I think things might go nicely.

BTW, Crazy Awesome Overplotted is when everybody in the game is just friggin' overloaded with things to do. There are two games that come to mind: The Final Voyage of the Mary Celeste and The Bard of Avalon. Consider this a hearty endorsement for both of them, not that anyone who's ever LARPed needs an endorsement for the former.

BTW, Bard--and I know it seems strange to be pimping my ex's work, but that was a goddamn good game irregardless--is FINALLY RE-RUNNING. YAYAYAYAY! (It first ran two IMAs ago, and as far as I know has never run since, Boston area or elsewhere, to my continual disappointment.) It's at the same LARP weekend that I'm re-running Shebop at. So if you can get to WPI in November and haven't played, fuck yes, sign up!

Sep. 24th, 2009

larp

Two whole posts within two days! A miracle, I know.

Paranoid and Crotchety (my LARP minitroupe, with [info]mllelaurel) are running our squee-winning game Shebopaleileigh at the SFS Live Action Weekend at WPI in November.

...that was a very confusion sentence to type when I've barely slept last night. Woke up every twenty-thirty minutes. The whole damn night. Aaaserjkrghjdhfgksadjfk.

AT ANY RATE. Our website is also updated.

PARANOID AND CROTCHETY, now with more shotguns pages.
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Apr. 1st, 2009

larp

LARP sheet list

Edit: Obviously Treaty of Pallas is finished, since it ran and all. (Or at least a complete playable draft. I want to do a lot more to it, but that shall wait.) So just the Shebop stuff is left. And then I finally get to take this post down!

Edit 2: And now I get to take the post down! Yayz! *collapses with a resounding thud*

Character sheets, bluesheets, and other stuff for players for the two LARPs I'm working on.

This is the list for banging out drafts. If there's a fair chunk of text, even if there's still a few things missing, it'll be marked as done. If it's less than half done, it won't be.

If a sheet's title contains spoilers for the game, it will simply be list as Spoiler.

1-day sheets
Adelphos Gein
Alina Lavariel
The Nation of Asturia
The Gate of Atlantis
Celena Schezar
Celeste Alba
Chid zar Freid
The Eye of the Dragon
Dryden Fassa
The Nation of Fanelia
Foruma Menenti
The Nation of Freid
Jenny DuBois
Kat-Mary Longwood
Mamur
Merle
Michael Alba
Moleman
Nandia Belim
Paul Granch
Player Briefing - The Shebopaleileigh Improv Troope
Rose Carter
Ruhm
Spoiler [L]
Surinen Gaddes
Van Fanel
The Nation of Zaibach

2-day sheets
Allen Schezar
Angela Renard
Barbara Billis-Kissinger
The Nation of Basram
Eries Aston
The World of Gaea
Millerna Aston
Northumber College
Roan Clevendis
Spoiler [A]
Tom Owen
Zakary Belim

This is not counting rules and GM info for both games. So, yeah, this is a fuckton of work.

I'm guessing at the 2-day sheets based on a couple of things: potential length or complexity, necessary worldbuilding (for example, I mostly have to create Basram from scratch, and have it up to snuff with the rich worldbuilding present in the other Gaean countries), or characters who I have difficulty getting into the heads of.

I'd like to write a sheet a day--or two days, if it's one of those. I doubt I'll succeed, since I never do at this sort of thing, but it's worth a try.
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Mar. 14th, 2009

omgwtf

ACK - Treaty is NOT full after all!

Edit: filled. Thank you!

I just had a drop.

Anybody out there want to play a very innocent, very earnest sort of character who's got a couple of major plots to be dumped on his head? Gender not a problem, as I am cross-casting freely. Series knowledge really not a problem; if anything, will probably be more interesting to play this character without. There will be some political involvement, but not a huge amount.

The catch? The reason this character is freakin' impossible to cast? He's seven. An extremely precocious and eloquent seven; hell, you could play him as if he were ten or twelve and come off well. But a kid nonetheless.

Anybody interested? Please let me know as soon as possible!
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Mar. 13th, 2009

squee

Huzzah!

Treaty is full and cast, and I have a gamemaster minion for it as well, so perhaps the run won't be total chaos!

*does the GM butt-dance*

*writes madly*
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Mar. 9th, 2009

larp

UPDATING STUFF

No con report yet. Maybe con report tomorrow?

Paranoid & Crotchety - Updated!



We are probably running our Iron GM game at FestEvil. I have been commanded to do so by a room full of drunk people. And one cannot ignore the demands of a room full of drunk people!

Also,

Yet Another Damn Escaflowne Marathon



I've had requests for another screening pre-game, so I will be hosting one noon-to-midnight-ish this Saturday (only time and date available at this point, sorry), same location as last time, for any who can make it and wish to brush up on their canon (or just see an AWESOME ANIME.)

Also,

I still need at least four more players for Treaty of Pallas!



More info at the above link. In case you haven't heard about this already.

*FLAILS and goes back to writing games*
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Mar. 3rd, 2009

larp

GAAAAAAME x2

GAME 1:

The Treaty of Pallas: Friday, March 20th, 7 pm, Brandeis.



...yes, I finally have a date, and I am finally bothering to post the date here. *headdesk*

It is the Year of the Sun Northwest in the world of Gaea, a land of beasts and dragons, cradled by the heavens and loved by the earth. Tonight, on the eve of the orange month of summer, kings and princes, ambassadors and warriors, have come from many countries to meet in the splendid city of Pallas and negotiate the final settlements of grief, loss, bloodshed, and revenge. For, less than a year ago, the Fate War ravaged the continent. The northern country of Zaibach, under the leadership of her mysterious emperor, began a ruthless campaign of expansion, powered by military technology of a destructiveness Gaea had never known. Zaibach was finally defeated by an unsteady alliance of neighboring countries, but not before catastrophic loss and atrocities on both sides.

Tonight, on the eve of the negotiations, old grievances and blood will be aired, new alliances forged, and unexpected friendships made. Perhaps war will loom yet again; perhaps new enemies are yet to be discovered; but perhaps Gaea will finally find peace.


Casting Questionnaire!



Please go fill out the questionnaire if you are sure you can make it? I am still some players short.

And I am still writing the game. *headdesk x2* As soon as I fill the run and cast, I shall send out character names and costume hints. As soon as possible after that (especially for the OCs or the obscure charactrs) I will send out bluesheets and partial character sheets. I will admit, though, that full character sheets may not be done until a few days before game. *flails*

GAME 2:

Yes, we finished the Iron GM game!



Lifeline, written by Tory and Lily in under 24 hours (we conked for three) for the Iron GM contest, is a game of black comedy, interstellar horror, fractured identity, and religious extremism, played out by twelve escaped, half-amnesiac, max-sec prisoners dangling helplessly in empty space. With geese.

Y'know, the sort of thing you could only come up with during this sort of contest. >.<;;;;

(I feel a deep and burning urge to share the character names--in all cases, prison nicknames--as they are certainly not spoilers, and as they amuse me immensely. Babyface, Blondie, Catcher, Cranky, Farthead, Flower, Geek (that being in the carnival sense), Hitter, Mickey, Sluggy, Walleye, and Zonk. ZOOOOOOOOOOOOOOOOONK.)

I just hope the run goes vaguely well. Need to get to a dollar store to buy props tomorrow.
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Mar. 1st, 2009

omgwtf

Also?

Icankillyouwithmybrain I just got to type the sentence:

"You hope Zonk speaks truth."

Complete character sheets: 6/12
Half-written: 4/12
Nuthin' yet: 2/12
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Feb. 28th, 2009

larp

ALDKFJLSDJFHKSDJFH

So [info]mllelaurel and I are doing the madness that is the Iron GM contest. And, of course, cracky discussion has ensued.

Quote of the moment:

Just because we have a character named Farthead doesn't mean we're twelve!

There may be more. Because this may take all night. But that's kind of the idea.

COMMENCE EPIC FLAIL.
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Jan. 16th, 2009

larp

I feel productive



Just in case I want to do some Shameless Self-Promotion at Arisia.

The webpage exists, too, as of last night. Possibly still a few typos that I haven't caught. But. Cards designed and printed, page written and formatted, in one night. And it's the most CSS-driven page I've yet done, down to using spans and classes for the in-line emphases (for easy design change.) I feel proud of myself.

And now I need to finish coffee and get the hell to work.

Arisia attendance: I have no schedule, I'm just going to swing by Saturday, maybe tonight, maybe part of Sunday, and hang out. And buy stuff. Must...obtain...corset...
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Nov. 30th, 2008

omgwtf

DATE GRAB ROUND 2: The Treaty of Pallas

[This replaces my earlier date grab post, as that otherwise perfect weekend was invalidated. So: please ignore that one, and answer this one!]

It is the Year of the Sun Northwest in the world of Gaea, a land of beasts and dragons, cradled by the heavens and loved by the earth. Tonight, on the eve of the orange month of summer, kings and princes, ambassadors and warriors, have come from many countries to meet in the splendid city of Pallas and negotiate the final settlements of grief, loss, bloodshed, and revenge. For, less than a year ago, the Fate War ravaged the continent. The northern country of Zaibach, under the leadership of her mysterious emperor, began a ruthless campaign of expansion, powered by military technology of a destructiveness Gaea had never known. Zaibach was finally defeated by an unsteady alliance of neighboring countries, but not before catastrophic loss and atrocities on both sides.

Tonight, on the eve of the negotiations, old grievances and blood will be aired, new alliances forged, and unexpected friendships made. Perhaps war will loom yet again; perhaps new enemies are yet to be discovered; but perhaps Gaea will finally find peace.

The Treaty of Pallas, a night of passion and politics for 15 to 18 players, is a fan-LARP based on The Vision of Escaflowne. Knowledge of the series is not required for most players, so anybody interested in a character-driven, low-magic, fantasy political LARP is encouraged to join.

I currently need 9-12 more players, perhaps three or for of whom might need to know the series. I am not particularly concerned with gender balance, as I can cross-cast with this game. I'm also achingly in need of GMs, as this game should run with at least three, so if you're willing to assist with that (primarily player observation and basic rules adjudication), please let me know.

Poll #1306848 The Treaty of Pallas
Open to: All, detailed results viewable to: None, participants: 14

Again, are you interested?

Yes, as a player.
9 (64.3%)

Yes, as a GM.
1 (7.1%)

No.
0 (0.0%)

I don't live near Boston, dummy.
4 (28.6%)

If you are interested, have some more dates/times to choose from?

Friday evening, January 23rd.
6 (66.7%)

Saturday afternoon, January 24th.
5 (55.6%)

Saturday evening, January 24th.
5 (55.6%)

Sunday afternoon, January 25th.
5 (55.6%)

Friday evening, January 30th.
7 (77.8%)

Saturday afternoon, January 31st.
7 (77.8%)

Saturday evening, January 31st.
7 (77.8%)

Sunday afternoon, February 1st.
6 (66.7%)

Friday evening, March 20th.
7 (77.8%)

Saturday afternoon, March 21st.
7 (77.8%)

Saturday evening, March 21st.
7 (77.8%)

Sunday afternoon, March 22nd.
6 (66.7%)



(Why those three weekends? Those are the two weekends in January which are 1) after the start of Brandeis classes, and 2) not overlapping with Arisia. And the one weekend in March is equidistant between Intercon and FestEvil, since I think going either closer to those hits sheer LARP overload. And I hope like hell that one of these dates works. o.@)

Nov. 28th, 2008

larp

PRELIMINARY DATE GRAB: The Treaty of Pallas

ETA: This date grab is now invalidated, as this weekend is both Brandeis break and a Threads of Damocles game. Thus, not good for LARPing at Brandeis.

New date grab to follow at some point soon.

Nov. 20th, 2008

larp

Mah Intercon I schedule

Since all the cool kids are doing it...

Friday night: All's Well That Ends
Saturday morning: Iron GM games, playing
Saturday afternoon: Arcana: Complete the Circle (extra-long game, missing half of lunch and possibly dinner)
Saturday evening: Shadow over Babylon
Sunday morning: SDKFHLIWEUHRSDJHFThingie Groundhog Recess

The way I figure, if I continue on my current trajectory in the LARP world (and if I don't, I'm likely to just drop out of it), this will be the last (and also the first) New England Intercon where I get to pack in a full schedule of gaming without worrying about running or writing stuff. Here's hoping it goes better than last year! And I am being purely self-indulgent and not volunteering for ops or con suite, though I do intend to come to the con with a huge pot of soup for con suite use.

Mostly, I don't know what the freak I'm going to do for lunch, seeing as I have half an hour between Iron GM and Arcana to change, most likely into a semblance of Victoriana, and eat. One cannot eat at the con suite in half an hour; the lines are too long. One cannot eat out in that time either. Perhaps I must resort to energy bars, which is what I used to do to get through cons when I was too poor to eat out.

The other drawback of Arcana is that, at least going by the blurb, poor Aleister Crowley is yet again pitched as a satanic villain. Sigh. Even so, the game looks too freakin' cool to pass up. (Though if that's a feint and he is even vaguely in character, I will squee.)

Yesterday evening was better than yesterday morning, although that doesn't take much. Here's hoping today will be better too. I actually got some writing done yesterday, partially through discovering that one of the OCs for the Escaflowne game has a much more entertaining and snarky voice than I'd expected.
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Nov. 18th, 2008

woe

Things

Just found out, via my friendslist, that the love of my life is moving to Germany for a year, to be with the love of his life.

...honestly, I kind of expected this months ago. It's still a bit of a blow. If nothing else, I wanted to finagle him into more LARPing, because he's amazing, but...so much for anything.

Please to be being over this someday, and not turning into a cranky, lonely old maid?

That aside:

Highlights of Intercon Midatlantic included playing Santa Claus, making out several cute people (didn't get farther and I wouldn't have handled it if it did), hanging with famous LARP writers, and walking on the beach.

Lowlights included realizing it wouldn't go farther and I wouldn't have handled it, playing several manipulative bitches not particularly well, spending a fair chunk of Saturday depressed and lonely, and getting stuck in traffic for an hour over the Tappan Zee when I really really had to pee and then getting lost in some place called Nyack looking for a bathroom. (I have been instructed how to avoid Nyack in the future.)

Also I slept in until four in the afternoon yesterday, which is, like, unprecedented. I was supposed to take a half day at work; I rushed in as soon as I woke up, caught up on stuff, made sure I wasn't fired (knock wood), and got roped into production.

I think there was something else I wanted to post about, but now I forget.

Oh, yeah--my new major problem as a housemate. Which is buying random yummy large fruits and veggies, leaving them on the counter, getting sick or distracted and forgetting about them, and letting them rot and molder to spectacularly disgusting degrees in shared space. :/ And then finding them and picking them up first thing in the morning, just to put me off breakfast.

The more I think about it--following less on the rotting vegetables and more on the lonely old maid thing and being depressed at a con full of LARPs and sex--the more I realize I am an extremely fucked up person. And that I've still got a huge bleeding hole in my chest from him dumping me, what, six months ago? And I have no idea, no idea at all, how to go about healing.

And now I need to stop thinking about this so I can go to work and get through the day without crying. I'm housed, employed. No family members or close friends are dying, hospitalized, or racking up huge medical bills. I'm doing well.
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Nov. 15th, 2008

larp

Halloz from IMA...

No evening game, so I went and fooded solo at a fantastic little fish'n'chips place, complete with Tube signs and waiters with fantastic accents, and took notes on the game I'm brewing as a submission to next year's Small Games Contest.

Current LARPs on the brain:

Should Happen:
The Treaty of Pallas, Escaflowne fangame, to be run independent from a con, probably at Brandeis? 10 M, 6 F, 2 N, 18 total, not concerned about cross-casting.

Probably Almost Definitely Will Happen:
Shebopaleileigh, about to bid this for Festival of the LARPs. 3 M, 6 F, 3 N, 12 total. More on this one below.

Might Well Happen:
AGOA, fantasy/real-world crossover adventure game, unknown gender ratio, for the Small Games Contest at IMA next year.

Glorious Pipe Dream:
Sandglass, weekend-long interactive fantasy novel, at least thirty characters, high on the worldbuilding and dramatic intensity.

SO--Shebopaleileigh. LARPER TYPES--I have written my very first game blurb, uh, ever. Let me know what you think? If you saw this on a con schedule, with the player balance of 3M, 6F, 3N, 12 total, no flex characters...

Northumber College, Canaan, Vermont. It's halfway through December, and your overdue final projects are piled up as thick as the snow outside your window. The cold light of dawn looks pretty through the pine trees, sure, but this will probably be the third late night in a row. All the same, though, you're pulling your boots out from the wet pile in the lobby of your dorm and shrugging into your coat, because the famous traveling Shebopaleileigh Improv Troupe has come to campus tonight, and they're worth a freezing walk, another chug of Diet Rockstar and rum, and a few hours of your time.

Shebopaleileigh is a small, real-world, high-character and low-plot dramedy for nine theatrical LARPers and three improv comedians, soaked with caffeine and desperation. Because everybody needs a good laugh during finals.


...too long, too short? Want more information? Actually interested in signing up for game? Bananas?

*waves from the Intercon*
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hug

Wee

Made it to Delaware, which was my longest solo roadtrip ever, by about five hours. Hung out with [info]quigonejinn on the way down, which was awesome. Currently curled on my comfy air mattress on the floor of the con chair's extra room (crash space) snarfing hotel internet. Game pickings slim due to the registration foo--somebody who got here earlier yanked the last slot in two games I want to play, leaving me with one game I'm interested in and a lot of random crack--but company is good.

Squee.
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Nov. 6th, 2008

ed

Another bit of web-vaporware from the back of my brain

File this in with the timeline web widget for writers. God, I need to learn more PHP/MySQL. God, I NEED MORE TIME AND SPOONS.

(This is what I meant about wanting to hire a small strike force of artistic/technical ninjas. To keep up with all the crap my brain spews out for me to do.)

Call this a combination between an online LARP casting questionnaire and a purity test. The basic idea is, there would be a website where you could log in with username and password, and there would then be an exteeeeensive series of questions covering various situations and character traits in LARPs. Kind of like the "are you comfortable playing somebody who's gay/in a leadership role/sings/is a plant/immortal sociopath" section of most casting questionnaires, but expansive. For each thing, you would get to rate it on, say, one to five (from DO NOT WANT through meh through PRECIOUSSS), and there would be an additional checkbox for "I will not play this period ever hard limit." You could save your results, edit them, and so forth.

And casting GMs could view them.

In a hypothetical dream world where this actually catches on, most players would only have to fill out the whole shebang once. Ever. They sign up for a game, the casting GM goes to the vaporware thingie, looks at their various answers, and has most of the information they need right there. Casting questionnaire is boiled down to contact information, kitchen sink, and any really game-specific questions. (For example, "are you familiar with source material blah" for any fan/derivative/referential LARP.) And the casting GMs have way more information on a player's style, strengths, and limits than they could get from a standard questionnaire.

I would now like to request an extra twenty-four hours in a day. Then maybe I could get everything I want to do in the next year actually done in, oh, say, two. Instead of never.

Unrelated: A tribute to Captain America's crotch. Because [info]scans_daily is crack.
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Oct. 29th, 2008

writer

Asldkfj

NaNoWriMo = NO, NO, A THOUSAND TIMES NO.

If my writerbrain were more active, maybe; though even then, I would probably be finishing Stars or something rather than starting Yet Another New Project. But the damn thing's hibernating.

And I have so many projects.

*flails*

The LARP writing is proving easier than the fiction writing, fan or otherwise. There's less self-induced pressure for things to be Beautiful; I just have to dump info onto the page. (Because it's all in my head. I wish I could just pour it out my ear.) I mean, beauty is nice; and admittedly, I think one of the sheets I've finished most of for The Treaty of Pallas (the Escaflowne game) is beautiful, and that's kind of making things harder, but...

Again, aweoifjadsoifghsdjkfghoijha.

I am pretty much working on two games right now, though ToP is taking up more of my active brainspace. Between the two of them, there are forty character sheets, bluesheets, and player briefings to write; that's not counting rules and GM info. I have no delusions whatosever about getting this done in a month; I don't have it in me. Still, I have an urge to stick the list at the top of my journal, at least for the moment. So it'll follow in a pinned post.

*continues to flail*

I've been a stressmonkey recently. Work has been a bit OMGWTF, because the branch of the DHS our office deals with has gotten us under a new contract and is messing with our shipping schedules, and sdkfjaehfiukld. And the fact that I haven't been able to write the fic that people have been waiting for is messing with me.

SIGNING OUT FROM FLAKESVILLE.
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